OpenGL - Screen Saver - what do I need to get started?

Hi,

I want to program a OpenGL screen saver for windows. What do I need to get started? I don’t want to use Glut etc., because the user shouldn’t have to install more than the screen saver itself.

Thanx in advance!

Cheers,

Martin

Hi,

you can try DemoGL, the last version includes a screensaver option.

Check out their site at http://www.demogl.com/

Good luck

I just put together a new version of my ScreenSaver Appwizard. If you use VC++ you can use that to generate a screensaver project for you. And it even will initialize OpenGL if you choose to do so. There are a couple of sample screensavers it can generate as well. (Really dumb ones, but I wanted to have something there for now.) Eventually, I plan to have an option to initialize Direct3d as well, but that’s kind of a low priority at the moment. You can download it here http://www.lycanth.com/MiscFiles/scrnapp.zip

I didn’t include any instructions with it, but you basically just plop it in your <VStudio path>/Common/MSDev98/Template directory and then the screensaver will show up in the projects tab when creating a new VC++ project.

Look at my Website:

http://www.jaenkel.de

In the screensaver section you can find a simple example that shows how to build a screensaver that uses OpenGL.
Well, this example uses GLUT but you can easliy change it…