View Full Version : Getting Started
02-10-2007, 09:03 AM
I'm just starting programming. I asked someone about making games and they said to use openGl and C++. I've become familiar with C++ and want to move on.
I need to know what I need from this site for making games and if my C++ compiler will work with it (Microsoft C++ visual 2005 express).
02-10-2007, 10:23 AM
Since you are using vs2005e,I think you may start getting MS platform SDK and looking at MS opengl initialization.
I started opengl and c++ with bloodshed devc++. it is smaller and much more easier.
02-10-2007, 02:14 PM
i got a game engine that works with my compiler.
but it wants a 3d studio max plugin and visual basic plugin. where can i find them?
My game maker is fly3D.
02-11-2007, 03:22 AM
Did you have a specific question about OpenGL?
02-11-2007, 06:04 AM
uh except for my question about 3DSmax plugins for fly3d, is there a general opengl program?
02-11-2007, 06:22 AM
Well, I'd like to know more about Causal Dynamical Triangulation, but that doesn't mean I'm going to post questions about it in a gardening forum ;-)
If you know the name of your plug-in, why not just search (google) for it? (I'm sure you'll get a few hits right off the bat.)
Hope it helps.
02-11-2007, 06:24 AM
Oh, and what do you mean by "general opengl program"?
02-11-2007, 06:39 AM
Is there one everybody uses, like microsoft word is for typing, internet explorer for using the internet?
02-11-2007, 07:07 AM
"Thou shall not consider IE as the best browser, you fools !"
No, really, get a real browser, like Firefox or Opera instead :
02-11-2007, 09:20 AM
I use Quake3, for fragging my friends :)
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