View Full Version : Win32 implementation of OpenGL 1.2?

03-15-2001, 01:27 AM
Can anyone tell me if Microsoft, SGI or anyone else has released libraries for OpenGL 1.2 on the Win32 platform? I've downloaded the OpenGL release 2 libraries from the SGI site but as far as I can tell these are 1.1 aswell. Has anyone got any idea where I can aquire Win32 Libraries of the 1.2 standard?


03-15-2001, 01:51 PM
The best way is to use Microsofts 1.1 implementation and get the extra stuff as extensions. Many new things is not in 1.2 or any other standard.

I think Mesa is 1.2 but perhaps do you only get software in windows for your card. SciTech has an DX wrapper called GLDirect or similar that also should do.