GUI to display data coming in from UART port

Hi,
is it possible to use OpenGL to write a GUI to display data coming in from a UART port? I already have the UART port class in C++, but unfortunately it can only be used in MFC format. Any tips or advice from anyone?
Thanks in advance…

NeHe has a framework for using OpenGL with MFC, check out http://nehe.gamedev.net/ (it’s just down the page a bit on the left side under “OpenGL Basecode”). There’s also an article on GameDev.Net called “Compiling OpenGL code with MFC” which might also be useful to you ( http://www.gamedev.net/reference/articles/article1802.asp )