mcruz

11-27-2001, 09:03 AM

I want to multiply two matrices and get the resulting matrix. For example for testing I tried to do this:

GLdouble mat[16];

GLdouble m[16] = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};

glPushMatrix();

glMultMatrixd(m);

glLoadIdentity();

glPopMatrix();

glGetDoublev

(GL_MODELVIEW_MATRIX,mat);

I want mat to return a matrix with zeros but it returns something different. How would I get the matrix after glMultMatrixd(m)?

Thanks,

Marc

GLdouble mat[16];

GLdouble m[16] = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};

glPushMatrix();

glMultMatrixd(m);

glLoadIdentity();

glPopMatrix();

glGetDoublev

(GL_MODELVIEW_MATRIX,mat);

I want mat to return a matrix with zeros but it returns something different. How would I get the matrix after glMultMatrixd(m)?

Thanks,

Marc