Different texture for each object side

I’d like to put a different image(texture) on every (rotating) cube’s side.
Does OpenGL has smth automathic for this?

No. Check out NeHe tutorials http://nehe.gamedev.net there are a lot of examples.

No you have to define what testure is on each side.

Originally posted by Javac:
I’d like to put a different image(texture) on every (rotating) cube’s side.
Does OpenGL has smth automathic for this?