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naeblis81
06-06-2002, 12:18 PM
I have a question. I want to use 3d textures in my program, which I know is implemented in opengl 1.2. However, I am compiling with the original opengl 1.1 that came with msvc++. Do i need to download a different sdk to make use of 3d textures? or should things be fine with the gl 1.1 files?

thanks!

yakuza
06-06-2002, 03:02 PM
Take a look here:
http://www.frii.com/~martz/oglfaq/extensions.htm

Hope this helps. http://www.opengl.org/discussion_boards/ubb/smile.gif