Can anyone help me with the glh_extensions.h library from nvidia?
I downloaded this library and glh_genext.h from nvidia’s server.(http://cvs1.nvidia.com/inc/glh/)
If I include this library for initializing the extensions (arb, wgl, etc…) I get an error that says:
“c:/Path…/glh_genext.h(95) : error C2146: syntax error : missing ‘;’ before identifier ‘glMultiTexCoord1d’”
But if I initialize the pointers manually and don’t use the glh_extensions all works fine.
How can I get the last version of the glh_extensions and glh_genext libraries?
How should I use them? Is there a good example or a paper from nvidia?
Thanks for your helping.
PD: I’m using Visual C.