I have
“glColor4f(.2, .2, .8, .5);”
which should mave it blue with 50% transparentcy.
It compiled fine, but is still completely opaque! Help!
I have
“glColor4f(.2, .2, .8, .5);”
which should mave it blue with 50% transparentcy.
It compiled fine, but is still completely opaque! Help!