View Full Version : Creating quick and Dirty Complex 3D Models...?
I know I could use NURBS to do this, but seeing that I've never done any 3D complex objects, is there a quick and dirty way of creating say a simple submarine with a mast, balancing rudder and stablizer fins? Because I've looked at NURBS and it seems a little confusing to me.
Nobody knows...? http://www.opengl.org/discussion_boards/ubb/frown.gif
10-27-2000, 07:41 AM
Creating complex models by hand is a nightmare, one number wrong and its chaos.
Have you tried using a 3D modeller and converting to C code, or at least to a format?
Antonio www.fatech.com/tech (http://www.fatech.com/tech)
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