CG tutorials

i’ve just finished NeHe’s CG tutorial (#47 on nehe.gamedev.net) and i’m itching to learn more. does anyone know of any good sites/resources that talk about CG cnd programmable vertex/pixel shaders in general? (i may just have to break down and buy the CG Tutorial book from NVIDIA with Dawn on the cover … <drool> )

jebus

developer.nvidia.com and www.cgshaders.org. Plenty of interesting presentations and code there for all levels.