Hi,
How can I assign a palette to an 8-bit color indexed texture image?
Note: My graphics card does not support extension palettes.
Thanks!
Hi,
How can I assign a palette to an 8-bit color indexed texture image?
Note: My graphics card does not support extension palettes.
Thanks!
Haven’t actually done this myself, but what you could investigate doing is using a second, one dimensional texture, and a fragment shader, to do the lookup…
Can this 1-D texture method work, if i have multiple 2-d textures that give a 3-d effect?