View Full Version : VRML input in opengl
06-11-2002, 02:17 AM
I have one vrml. I have to take input from this file to opengl program. How can I load or create 3d matrix from this vrml file? Are there any library functions or interpretors? Please respond quickly. It is very urgent.
06-11-2002, 03:49 AM
Hmm, I expect there are some out there, but if the vrml file is pretty simple then you can easily write your own. All you need to get out are the normals/poly points and transformation matricies.
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