View Full Version : Which higher level libs for OpenGL are suitable as parts of game engine?
08-16-2003, 07:28 PM
Can anyone suggest which of the free, higher level OpenGL libraries are suitable to use in a game engine for Windows platform? Or pehaps have already been used in certain games?
08-17-2003, 02:33 AM
I haven't used it yet but you can take a look at SDL (Simple DirectMedia Layer). It provides highr level functions which makes game creation process much faster. Might be worth checking out...
08-17-2003, 11:18 AM
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