View Full Version : using secondary adapters

09-25-2002, 04:10 AM
i am coding games just for personal use and i can't figure out how to use secondary adapters such as my voodoo2! can any1 help me????

09-25-2002, 04:11 AM
i forgot to mention i am coding in c++ (MingGW a gcc port to windows)

09-25-2002, 04:29 AM
The Voodoo cards didn't have very good OpenGL support. Back in the days I had a Voodoo Banshee, I had to take a minidriver like the one for glQuake rename it to OpenGL32.dll and plop it in the same directory as my app.

Dunno if they ever got any better OpenGL drivers as I upgraded to a GeForce256 shortly after getting into a lot of OpenGL.