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dodocool
11-29-2000, 05:41 PM
How to create a OpenGL full-screen?

Rob The Bloke
11-29-2000, 10:58 PM
With what?

glut, win32 API ....

DPalomo
11-29-2000, 11:00 PM
Originally posted by dodocool:
How to create a OpenGL full-screen?

If you use GLUT as a wrapper for your OS dependent calls, use then :
glutFullscreen();

else you can check http://nehe.gamedev.net for lots of very well written tutorials, also on how to setup a fullscreen application
without GLUT.

Hope this helps,

Daniel Palomo van Es.

[This message has been edited by DPalomo (edited 11-30-2000).]

mcbastian
12-01-2000, 04:17 AM
i prefer the SDL-libraries....
www.libsdl.org (http://www.libsdl.org)

:-)

greetings,

bastian

dodocool
12-01-2000, 06:54 PM
Originally posted by Rob The Bloke:
With what?

glut, win32 API ....

dodocool
12-01-2000, 06:56 PM
with WIN32 API