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View Full Version : DisplayList vs Interleaved arrays???



11-24-2002, 03:53 PM
Simple question - the answer is probably context based...but which method is fastest
for the display of loaded mesh objects?

im in the process of creating variouse
object importers - 3DS is already working
..with non animated objects..

are lists only faster over networked systems...+ why cant you place interleaved
array objects inside display lists...

okay so thats more than one question..please
help me out here http://www.opengl.org/discussion_boards/ubb/frown.gif

..email me at matt@mindcage.4saken.co.uk