View Full Version : drawing to memory instead of a window
i'm using glfw, and i want to know
if there is a way i can draw to a
buffer in memory only, without even
opening a window...
03-09-2003, 06:54 AM
I have no idea about glfw, but you can create a context attached to a bitmap instead of a window if yoy want to, check the options for wglCreateContext, I think you can do the same on X.
Some video hardware also support this, pbuffer for example, but then you have to make sure that the hardware support it.
Powered by vBulletin® Version 4.2.2 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.