View Full Version : gluLookAt
10-19-2001, 09:40 PM
Does anyone know where a good place to learn about the gluLookAt function would be? The books that I own aren't very helpful. Thanks.
10-19-2001, 09:59 PM
gluLookAt is a very simple function. What are you having problems with?
10-20-2001, 06:33 AM
Well, I am trying to use it to perform fly throughs, but I just wanted some more documentation on it.
Right i may be wrong here as im fairly new to this myself but, if i remember rightly the first three params are for the eye position normally 0,0,0. The next three are for the targeted point of the eye. The final three im not sure bouts but i can only get it to work using the values 0,1,0.
Im trying to create a face parallel to the screen were ever i look. Its being a pain in the ar53.
The last three params. are the x,y,z components of the up vector.
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