View Full Version : Text to screen, avoiding camera

05-06-2004, 11:48 AM
I'm trying to print text to my window, but I'm only being successful using glutBitmapCharacter(...) placing chr's in the environment. I'd like to print text to the window that is independant of my camera (which rotates about a set point).

Any help would be appreciated.

05-06-2004, 12:28 PM
simply render the text before transforming the camera