NeckCracker

06-13-2000, 12:36 PM

Hi!

I have some question about collision detect.

I was thinking how to make one, and come to the selection render mode. I was thinking if I could draw only one point then I could check if both object are drawn at this point.

My problem is that I don't know how to do it.

I can check which object is at a final screen coordinate, but I want to check it in real world coordinates (x,y,z).

I have another question. How can I get the final vertex coordinates?

I mean I define a few vertices and then I move and rotate and scale them. How can I get the transformed vertex coordinates.

Thanks in advance

NeckCracker

I have some question about collision detect.

I was thinking how to make one, and come to the selection render mode. I was thinking if I could draw only one point then I could check if both object are drawn at this point.

My problem is that I don't know how to do it.

I can check which object is at a final screen coordinate, but I want to check it in real world coordinates (x,y,z).

I have another question. How can I get the final vertex coordinates?

I mean I define a few vertices and then I move and rotate and scale them. How can I get the transformed vertex coordinates.

Thanks in advance

NeckCracker