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Kondrat
07-26-2000, 08:32 AM
I have two object, one's color4b(100,0,0,50), another's (0,0,100,50);
how can i define glBlendFunc, to see
1-st through 2-nd, and 2-nd through 1-st
objects?

Sjonny
07-28-2000, 04:26 AM
you probably need to disable z buffering for this.

John