Hi,
I’m new to OpenGL, still fresh from console programming in C. And I need to make yet another version of Conway’s Game of Life.
I thought it would be a good idea to move on up to a graphic enviroment instead of “drawing” with text in the console, so I naturally thought of OpenGL (and GLUT).
At first I thought I’d draw lots of squares and turn them black or white to represent birth and death, but as I went on reading the Red Book I got to stippling and thought that it might be easier to just change the mask on a polygon. But now I’ve realize that the mask fits in a polygon many times so changing it doesn’t really give me the matrix effect that I need.
Is there a way to make the mask cover the whole width and height of a polygon?
Am I approaching this problem incorrectly? Any suggestions are more than welcome.
Thanks in advance,
biterman.