View Full Version : Corner/Edge Detection

09-29-2000, 01:47 AM
Hello people!, I need your help again. http://www.opengl.org/discussion_boards/ubb/smile.gif

The fact is: I have a 3D model described in a cloud of points, and is this model, I have an edge somewhere, does anyone know a way (some math formula, or sugestion) to detect where is these kind of points(the edges), I wanna separate the edge points, to have a special process.

Thank you for the moment

Best regards