View Full Version : How to Tile a Texture Across a Sphere?

10-17-2006, 05:29 PM

How can I multiply a texture (say, five times) across a sphere that I've loaded? Normally I'd just create the model with a lot of texture coords and stuff, but I plan to use the same model for other things that only require normally mapping. Of course, I could just create two different models, but I'm kinda curious how I could do it my way, too.

10-17-2006, 06:36 PM
You can do this by setting the texture matrix to scale the texcoord.

10-19-2006, 09:11 AM
That did the trick! Thanks.