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Rana
04-13-2004, 03:17 AM
I'm a begginer to opengl. I want to compile and run sample code on my machine. (I have 2 machines one had GeForce 4 MX and other got Sis 6326 ).
Is it possible to me to run opengl on my mach ines?
Tell me how to compile folowing code and runit Or send me a Makefile

#include <GL/gl.h>
#include <GL/glut.h>
void display(void)
{
/* clear all pixels */
glClear (GL_COLOR_BUFFER_BIT);
/* draw white polygon (rectangle) with corners at
* (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
OpenGL Programming Guide (Addison-Wesley Publishing Company)
http://heron.cc.ukans.edu/ebt-bin/nph-dweb/dyna...G/@Generic__BookTextView/622;cs=fullhtml;pt=532 (10 of 16) [4/28/2000 9:44:16 PM]
*/
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f (0.25, 0.25, 0.0);
glVertex3f (0.75, 0.25, 0.0);
glVertex3f (0.75, 0.75, 0.0);
glVertex3f (0.25, 0.75, 0.0);
glEnd();
/* don't wait!
* start processing buffered OpenGL routines
*/
glFlush ();
}
void init (void)
{
/* select clearing (background) color */
glClearColor (0.0, 0.0, 0.0, 0.0);
/* initialize viewing values */
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}
/*
* Declare initial window size, position, and display mode
* (single buffer and RGBA). Open window with "hello"
* in its title bar. Call initialization routines.
* Register callback function to display graphics.
* Enter main loop and process events.
*/
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (250, 250);
glutInitWindowPosition (100, 100);
glutCreateWindow ("hello");
init ();
glutDisplayFunc(display);
glutMainLoop();
return 0; /* ISO C requires main to return int. */
}

Honk
04-13-2004, 04:06 AM
First: Forget the SiS, its a piece of crap.
Second: This isnt really the right place to teach you how to use compilers/linkers/makefiles or C/C++.

However if you have specific questions/problems regarding OpenGL feel free to ask them anytime.