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Andrew Jameson
03-21-2000, 05:49 AM
In our application, we'd like to be able to detect that we're using hardware acceleration - is there a recommended method to detect that this is the case ? On another similar theme - is it possible to disable any accelerated hardware and the just run the native OpenGL DLLs ?

Thanks

Andrew Jameson

dmy
03-21-2000, 08:01 AM
to know if GL is working with hardware, call glGetString(GL_RENDERER)

Dolo/\/\ightY