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10-24-2003, 08:00 AM
I am beginning to use OpenGL. It seems that
I need to write my own code to load a model
from a file. As there are many types of files, does it mean I need to write a loader
for each type of model?

10-24-2003, 08:05 AM
Have you bothered to try to search this forum first?

JanHH
10-24-2003, 08:07 AM
write an .obj loader, it's fun http://www.opengl.org/discussion_boards/ubb/smile.gif

Jan

10-24-2003, 08:17 AM
I did a search. I just didn't want to
believe it :-)! I have searched on google
and found quite a few loaders for different
models. I wonder why some of them didn't make
into OpenGL, or glut? VTK toolkit does.



Originally posted by TinTin:
Have you bothered to try to search this forum first?

10-24-2003, 08:42 AM
I doubt you have searched this forum and read some of the threads. Your question is a typical beginner question and has been answered many times in the past.