View Full Version : Problems with code from 3D Exploration

03-16-2001, 05:05 AM
I like to import two differents objects created with 3D Studio Max in my OpenGL program.
I got the C++ code by using 3D Exploration, but I dunno how to manipulate the two objets.
The two as the same variables and all those ****s. How can I simply load them? And interect with them? I can load them, but they've the same texture, what the hell?