How do i make Meshes and make a map-system that uses something like this:
enum objtype{NONE=0,BOX=1,PLAYER='P'}
void CreateObject(float x, float y, float y, int type)
{
}
How do i make Meshes and make a map-system that uses something like this:
enum objtype{NONE=0,BOX=1,PLAYER='P'}
void CreateObject(float x, float y, float y, int type)
{
}