I’m wondering if anyone know if it’s possible to wrap the manufactorers opengl dll.
My card comes with a mini GL driver and I’d like to intercept the gl calls and do some “tampering” just for kicks.
I’m not very familiar with loading/calling dlls from C other than just including the GL header file and linking to the lib to get a couple of small projects I’ve done to run.
Any comments no matter how breif would be appreciated.
Jerry