Change Window's Min Max values??

a picture may simplify my question

Here is my window’s coordinates default to…
I want to change the coordinates to something more like a box 200 around…

Is there a function to set the min/max values for the x and y limits of the window??

 -1,1                 1,1
    __________________
   |                  |
   |                  |
   |                  |
   |                  |
   |                  |
   |                  |
   |                  |
   |                  |
   |__________________|

   -1,-1              1,-1

What window?

The application’s window? Refer to your operating system developmer documents.

Your OpenGL “window?” Check out on glViewport.

hey thanks for the help but i figured it out… I was calling glOrtho in model view by mistake which was screwing things up