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blide
07-21-2000, 06:49 PM
Hi,
I am looking for a good opengl book for beginers/intermediates that uses win32api and not glut or mfc. Thanks for any help.



[This message has been edited by blide (edited 07-21-2000).]

ngill
07-21-2000, 09:21 PM
the second version of superbible has win32 chapters in the end... like 100pgs I think... BUT it uses glut for all the examples and stuff... which I think is right, because you don't want win32 getting in your way...

Other than that, nehe.gamedev.net is probably your best bet! even though it's not a book, you can download the tuts in .pdf format!

07-31-2001, 04:27 AM
OpenGL Game Programming (http://glbook.gamedev.net) - covers OpenGL from the Win32 perspective and as applied to games development. Take a look at the table of contents on that page.