View Full Version : how to put text in the screen (by pixel coord.)

07-07-2000, 10:54 AM
I can print text in my screen but when using glRotate or glTranslate , the text is moved or translated too. I want a fixed text in top-left of the screen in a 3d world. How to?

07-09-2000, 05:47 AM
First Read NeHe's Tutorial Number 13 (Bitmap Fonts)

Then simply do all translation / rotation functions for the 3d world after you draw the text.

07-09-2000, 09:20 AM
Humm... hehe http://www.opengl.org/discussion_boards/ubb/smile.gif easy
thanx Galileo