This is regarding drawing curves with opengl. Suppose a curve is to be drawn passing through 3 points with the second point as the vertex. Using Bezier Splines means the curve does not pass through the control point. Is there any solution.
This is regarding drawing curves with opengl. Suppose a curve is to be drawn passing through 3 points with the second point as the vertex. Using Bezier Splines means the curve does not pass through the control point. Is there any solution.