View Full Version : FSAA

08-27-2003, 12:05 AM
Is it simple to activate full scene antialiasing in OpenGL ?

08-27-2003, 12:52 AM
Take a look at this document from NVidia that deals with enabling multisampling in OpenGL : http://developer.nvidia.com/object/gdc_ogl_multisample.html

But I wouldn't enable it by myself in an app, but rather let the user choose the kind of AA he wants in the driver's menu...