I’m sorry but you don’t give much information except that you want to use multitexturing and it doesn’t work.
How do you access the multitexuring feature ? Do you load an extension ? The ARB_multitexture extension ? In that case, how do you load it ? Do you have your own calls to wglGetProcAddress or do you use a GL extension library ?
What do you mean by “it gives the error” ? Does it crash the program or the system ? Is a file missing ? Is a function pointer missing in a DLL ?
[This message has been edited by vincoof (edited 10-14-2003).]