View Full Version : GLUT Fatal error...
12-05-2003, 09:18 AM
When i try to run my programs after compiling without any problems, then the following error occurs:
"GLUT: Fatal Error in ... : failed to create OpenGL rendering context"
A few days ago, the same programs worked fine.
And there was no compiling error, the programs also work well on other PCs...
I used The Borland c++ comand-line compiler v5.5 under win2k, amd 1,4 mhz, GF2 gts.
I hope you can help me, because programming openGL with my 266mhz PII Laptop doesn't make a lot of fun...
perhas you are asking for a mode your old laptop cannot give you.
12-05-2003, 09:34 AM
No, on my laptop openGL works fine.
My desktop pc makes the problems.
So i have to program on the laptop until i got an solution for this error
12-05-2003, 10:55 AM
Where does the fatal error occur?
And can you please post your program? I'd like to take a look at it, maybe I can figure something out...
12-05-2003, 01:31 PM
It occurs on EVERY openGL program i try to start.
Even Counter-Strike doesn't work in OpenGL-mode anymore. (But it has worked last time i played it (6 month ago, i think...).
I "googled" a bit, but the solutions i found all said thats because the glut32.dll can't be found, but that's not possible (the file is there...).
I also installed the latest nvidia-drivers: no effect http://www.opengl.org/discussion_boards/ubb/frown.gif
01-06-2004, 09:13 AM
Where is the file located? It must be in the Win32 system directory (for Win9X machines this is \WINDOWS\System, for WinNT machines this is \WINNT\System32.)
01-10-2004, 01:32 PM
I solved the problem !!
I simply deinstalled "MatLab". After that all worked fine again.
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