gltexgen + DLs

is it possible to map a texture only on a part of a DL. right now i have a terrain and i have a colorscale as a 1D tex. this is mapped on the whole DL. now i have another small image i want to drape, but only on a part of the terrain in the DL, using automatic tex-coord gen. is this possible?

Disable texture generation/mapping when you don’t want it any more. Nothing says you have to keep it enable during the whole compilation of the display list.