View Full Version : Texturing

05-10-2007, 09:09 AM
Hey everyone. Is there an easy way to texture a simple quad

Basically ive been having troubles texturing a quad in visual C++ so can someone run me through step by step on how to do this. I program my window using GLUT so no windows.h code please :)

also ive read like a billion tutorials online and they never seem to work. If i need to import the file manually please say so :)

cheers everyone!

05-10-2007, 09:50 AM
first of all, you need the image data, either loading it from disk or generating it yourself, I asume you have that. then I would suggest you to look at chapter 9 of red book to get an idea of filters, and how you draw them, and also try serching on the forums here for "textured quad", I'm sure this has been asked a lot before, check this post I once did: post (http://www.opengl.org/discussion_boards/ubb/ultimatebb.php?ubb=get_topic;f=2;t=021036;p=1#0000 00)