View Full Version : Textures + Display Lists problem

02-24-2003, 06:59 PM
Hello everyone,

hope you can help me out here. I am getting to
grips with OpenGL just now, and am making a
little model tank. It has some nice animations
already, and looks like it should.

However, I am now getting more ambitious, and
want to get it textured. I have tried to
encapsulate different parts (like a track
segment, which is repeated a lot), in a
display list. But I have found I cannot
change my textures while in the display list.

I am sorry if this is a dumb question, but
I will really appreciate someone who can
give me directions on this topic, and
insights in how to deal with textures / Dlists
in general. Thanks.

02-25-2003, 12:40 AM
Hi !

A displaylist is static, once it is created you cannot change it, also notice that all OpenGL functions are not saved in the displaylist, instead they are executed immediatly.


02-25-2003, 06:41 AM
Thanks. Then can I ask, how do you use
several different textures within a display
list? Most tutorials I have found online only
use one texture... so I am kind of working
things out the hard way at the moment.