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06-01-2005, 04:51 AM
When I run OpenGL in Dev C++ I get only shades of brown. This includes online samples, it is a recent development, they used to work fine, other code like SDL samples work fine, except if they include GL.h then I get only brown colours, even black is a reddish tinge. This includes both primitives and texture mapping.

Omaha
06-01-2005, 05:50 PM
What's the platform? Could it be a pixel format problem?

06-02-2005, 02:57 AM
Windows, I'm not familiar with pixel format.