hi, i’m currently trying to write a simulation program using opengl.
one of my objectives is to be able to control
the object movement within the environment while having the ability to switch to controlling other objects within the environment when necessary
so far, i’ve also seen a sample program that seems to make use of Java applets to perform the task.
but i’ve not found anything that on this matter. could someone enlighten me on this?
thanks in advance
bryan