hey, guys, anyone know why my ortho viewport might be clipping in full screen?
my screen looks kinda like this:
**************************88
* 8
* 8
* 8
corner of * 8
screen -->\ * 8
\ * 8
\* 8
************************** 8
8 8
8888888888888888888888888888
^- (1,-1)
i call ChangeDisplaySettings…
glViewport, and glOrtho.
am i missing something?
hrmm.
anyone do this before?
-Succinct