blend one color in a texture

How can I make one color of a texture not be visible?.
Tnx.

Liso.
Linux has you…

First you have to load the texture as RGBA and them set the alpha value of the pixels with the color you want to transparent 0 (fully transperant).

This worked for me.

ok, this is the idea, but with which glfunctions can i do it??,
Tnx.
Liso.
Linux has you…

You’ll have to check the color of each pixel and set the alpha value accordingly yourself. OpenGL doesn’t provide a function to do that automatically for you.

P.S.

Linux will never have me!!

[This message has been edited by Deiussum (edited 03-06-2001).]