OpenGL info

I have a few newb questions about OpenGL and related issues.

Do you use openGL for gamemaking?
What kind of software do you need?
What programming langauge do you use?
Can you recomend some books to read?

Thanks.

Do you use openGL for gamemaking?

Yes, wrote several games with OpenGL, but the 3D-API you use isn’t the most important part of making a game.

What kind of software do you need?

A compiler and opengl headers.

What programming langauge do you use?

Delphi (Object Pascal)

Can you recomend some books to read?

Read the redbook. For the rest, there are enough tutorials out there (nehe, gamedev, flipcode and so on…)

[This message has been edited by PanzerSchreck (edited 01-05-2004).]

Take a look at nehe.gamedev.net
There are a lot of tutorials for OpenGL beginners.

Most people use C++, but Delphi seems to be quite popular, too.

If you have a compiler (for example MSVC), then you usually have everything you need to program with OpenGL, because usually the required headers (and libs) get shipped with a compiler.

If you don´t have any experience with programming at all, than i recommend learning a language first, before you try to do something in 3D.

If you have more questions about “OpenGL vs. D3D” or so, then use google or the “Search” button on this site, because such questions get asked (and answered) once a week. You should find a lot of information you need, simply by searching this forum.

Bye,
Jan.