Fast lights???

Anybody know way how to do fast lights and realistic(gl_lights - slow)? I saw per_pixel lights on NVidia site, but it for GForce card(i have Riva TNT2). Does anybody know where i can find some information or CODE(better)?

Fast AND realistic, huh? Like eating the cake but still have it. Anyways, try this one.
http://www.flipcode.com/tutorials/tut_swlighting.shtml

I need some thing like this
http://www.ronfrazier.net/apparition/research/images/yellowpoint.jpg

You need register combiners which your card doesn’t support. They’re only available on the GeForce family.

Incidentally, per-pixel lighting on GeForce class cards is MUCH slower than just using the standard OpenGL lighting.

For a TNT2, pre-calculated lightmaps on static geometry is probably the best you are going to get.

j

I find something which i wanted but it little slow! Who need this…

http://www.flipcode.com/cgi-bin/msg.cgi?showThread=12-05-2000&forum=iotd&id=-1