View Full Version : Cloth Simulator...
07-19-2001, 02:44 AM
Hello, does anybody have any good links where I could find tutorials/help and any tips on making a cloth simulation?? They look pretty dont they? http://www.opengl.org/discussion_boards/ubb/smile.gif
07-19-2001, 03:57 AM
The only thing I remember, is that the simulation is done over a mesh, where every edge of the mesh is seen as a spring.
Here is a demo I found recently:
And here is a great page of links:
07-19-2001, 04:13 AM
I wrote that demo, and I'd say the most simple way to do it is to read the top three links, that should give you a good understanding of cloth simulation, and a stable but easily implemented system. The other stuff is more hardcore and might be a bit overkill. Feel free to mail me if you want more specialised links, like stuff on self intersection.
07-20-2001, 07:24 PM
Thanks! Ill have a look, should be fun coding a cloth simulator, from what I know, lotsa maths involved...
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