View Full Version : 1 QUAD or 2 TRIANGLES?
01-31-2001, 05:06 AM
I was just reading some old posts in this forum and I read something that let me in doubt...
The question is simple:
What is faster? Draw 1 QUAD or 2 TRIANGLES to represent the same QUAD?
01-31-2001, 05:13 AM
since OpenGL decomposes quads and polygons usually into triangles before rasterization, using triangles only should be faster
Using two triangles should be faster but only if you draw them as a triangle strip, otherwise you would have 6 vertices to transform.
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