How can you do a fade to black effect in openGL ?
Is it possible to do using a texture or polygon and blending ?
Or can it be done by dimming all openGL lights ?
Or is there another way ?
thanks.
How can you do a fade to black effect in openGL ?
Is it possible to do using a texture or polygon and blending ?
Or can it be done by dimming all openGL lights ?
Or is there another way ?
thanks.
Texture polygon and blending works, by adjusting the alpha channel.
Originally posted by Asshen:
[b]How can you do a fade to black effect in openGL ?
Is it possible to do using a texture or polygon and blending ?
Or can it be done by dimming all openGL lights ?
Or is there another way ?
thanks.[/b]